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Sunday, April 3, 2011

Audiovisual Equipment (summary)

Audiovisual Education
}  Planning, preparation, and use of devices and materials that involve sight, sound, or both for educational purposes.
}  Among the devices used are still and motion pictures, filmstrips, television, transparencies, audiotapes, records, teaching machines, computers, and videodiscs.

Types of Audio-Visual Material Used in Teaching
}  Computers
}  Television
}  DVD’s
}  Projectors
}  Posters, cartoon strips, costumes, models are also audio-visual materials.

Computers
}  machine that performs tasks, such as calculations or electronic communication, under the control of a set of instructions called a program.
}  perform a wide variety of activities reliably, accurately, and quickly.
}  Operating System (OS)
-       is the software that makes the computer work.

Television
-       system of sending and receiving pictures and sound by means of electronic signals transmitted through wires and optical fibers or by electromagnetic radiation.
-       Television is the most widespread form of communication in the world.
-       The most common use of television is as a source of information and entertainment for viewers in their homes.

Digital Versatile Disc (DVD)
}  an optical storage device in the form of a flat plastic platter that has the same diameter as a compact disc (CD).

Projector
}  a piece of equipment for projecting the image from film onto a screen and for playing back recorded sound from tracks on the film.

Advantage:
}  the value of audiovisuals in the educational process can facilitate perception of the most important features, can be carefully organized, and can require the student to use more than one modality.

Significance:
}  Any audio-visual aids chosen should somehow reflect the lesson. Teachers should decide what material will most effectively enhance her lesson, as such materials provide real life depth for students.

According to Carolyn Chapman, an international educational consultant and trainer, believes students gain even more knowledge when they create the audio-visual material. Students can operate cameras, construct posters, charts, graphics and pictures, as well as use a computer's features.